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About BAKEASSADO

I'm an independent game developer creating practical, production-ready assets for the Unity ecosystem, while also actively investing time and effort into my own game projects. With several years of hands-on experience across programming, Unity development, and 3D art, I work at the intersection of tools and games building assets based on real development needs, not just isolated features.
I don't claim to know everything. Game development is a continuous learning process, and I'm constantly improving my skills in coding, 3D modeling, texturing, animation, and gameplay systems through experimentation and real projects. Alongside asset development, I'm passionate about creating games themselves. While I haven't shipped a large title yet, every project contributes to my understanding of production, iteration, and player-focused design. My goal is to create tools and experiences that feel thoughtful, flexible, and reliable supporting developers while growing as a game creator at the same time.

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by BAKEASSADO STUDIOS